Alpha 2: - Fixed getPlayerCoordinates and getVehicleCoordinates. - Added network stats window when f4 is held. - Fixed compile errors for other devs. - Fixed #0000047 (/q works, /Q not). - Added path illigal char removing from script names. - Heavily reduced sync structure size. - Added send rates to the sync. - Fixed f2 key spamming chat. - Removed skin selection (Which also means the onPlayerSpawnRequest function is now inexistant). - Added history function to the input window. - Fixed port not being removed from ip when using quick connect. - Re added the password feature to the client and server. - Added setVehicleColor native. - Added getVehicleModel native. - Fixed screenshots. - Fixed the server browser. - Fixed the screenshot function. - Fixed the 'scriptinfo' console command. - Fixed input window limit being too high. - Fixed commandline.txt and enb series not working. - Fixed sync problems when experiancing server lag. - Fixed server browser. - Fixed main menu disabling for the input window. - Fixed input window keys. - Fixed input window re enabling on spawn when the chat window is open. - Fixed /v in cp.nut script. - Added getPlayerIp native. - Added isPlayerInVehicle native. - Removed some useless code from isPlayerInAnyVehicle code. - Fixed getVehicleCoordinates returning wrong value when vehicle does not exist. - If onPlayerText returns anything other than 1 global chat will not show. - Empty vehicle sync now only gets sent if the player is within 100 meters of the vehicle. - Added togglePlayerRagdoll native. - Removed cutscene skins. Alpha 2 R2: - Fixed server sending empty packet back instead of a 'PONG' packet. - Fixed server crashing when a space was sent a console input. - Removed linux ip debug messages. - Added new server callback (onConsoleOutput), returning anything other than 1 will cancel the output (Message will not show). - Added linux server package. Alpha 2 R3: - Fixed server browser ping. - Renamed getPlayerVehicleID to getPlayerVehicleId. - Fixed some vehicle and player natives. - Added a banlist to the master list. - Modules will no longer crash when they fail to load. - Removed the model debug messages. - Fixed passenger sync and vehicle entry and vehicle entry canceling. - Fixed input window history working when the input window is disabled. - Temporarly disabled empty vehicle sync. - Fixed not being able to use unicode characters in the input window. - Changed circular blips to square blips. - Fixed the new square player blips being too big.